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- function Paddle(options) {
- if (typeof(options) == 'undefined') options={};
- var x = options.x !== undefined ? options.x : 0;
- var y = options.y !== undefined ? options.y : 0;
- var sx = options.sx !== undefined ? options.sx : 0;
- var size = options.size !== undefined ? options.size : 0;
- function movePaddle(dir) {
- x += dir * sx;
- }
- function getX1() {
- return x - (size / 2);
- }
- function getX2() {
- return x + (size / 2);
- }
- function getY() {
- return y;
- }
- function increaseDifficulty() {
- size -= 4;
- if (size < 20) {
- size = 20;
- }
- sx += 2;
- }
- function update(ctx) {
- if (x <= (size / 2)) {
- x = size / 2;
- }
- if (x >= (ctx.canvas.width - (size / 2))) {
- x = (ctx.canvas.width - (size / 2));
- }
- }
- function draw(ctx) {
- ctx.beginPath();
- ctx.fillStyle = '#000000';
- ctx.strokeStyle = '#000000';
- ctx.lineWidth = 5;
- ctx.moveTo(x - size / 2, y);
- ctx.lineTo(x + size / 2, y);
- ctx.stroke();
- }
- return {
- 'x': x,
- 'y': y,
- 'sx': sx,
- 'size': size,
- 'movePaddle': movePaddle,
- 'getX1': getX1,
- 'getX2': getX2,
- 'getY': getY,
- 'increaseDifficulty': increaseDifficulty,
- 'update': update,
- 'draw': draw
- };
- }
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